We build AI-driven live games and immersive social platforms — and teach people how.
Multi-day, AI-narrated adventures played in the real world — Kingdom Quest, Spookython, Hotathon — where the software only works when people show up.
Our core project: software that uses AI, immersive tech, and in-person events to give people a new way to meet, explore, and grow together.
Hands-on education in AI, game engines, AR, spatial audio, and fabrication — every lesson feeds directly into work that gets released.
AI agents that run live events. Game-engine worlds mapped onto real terrain. 3D-printed props, custom electronics, and spatial sound — all built here, tested on real players, then taught. See where it happens →